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Postcard: pts patch notes - december 7, 2016

Тема в разделе "Посты от разработчиков", создана пользователем RuTroveBot, 8 дек 2016.

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    PLEASE NOTE THAT CHAOS CRAFTING RECIPES ARE SUBJECT TO CHANGE. IF YOU DECIDE TO PLAY THE MARKET AS A RESULT OF WHAT YOU SEE ON PTS YOU DO SO AT YOUR OWN RISK.Chaos Chest Changes
    • Chaos chests now drop sometimes from dungeon chests
    • Newly acquired chaos chests are no longer tradable. Previous chests are still tradable. Tradable and non-tradable chests have separate karma bars.
    • Chaos chest common and uncommon tables have been randomized and the uncommon table now includes Chaos Cores.
    • The chaos chest rare table has been expanded to always include all previous chaos chest only collectibles at a low rate.
    • You can use Chaos Cores along with other resources to craft classes, new costumes, and chaos chest specific collectibles.
    • Any chest specific collectibles gained from opening chests are now are not tradable, and loot collect into Chaos Cores. Previously acquired collectibles remain tradable, but cannot be loot collected.
    • Added the new Chaos Workbench to the Novice Crafting Bench. Crafting at this bench unlocks directly into your collection and prevent you from crafting anything you already have collected.
    Crafting Inventory
    • The crafting inventory tab is now live!
    • Any crafting materials collected now go to a separate tab in the inventory and can stack up to very large numbers.
    • Right click any crafting materials in your adventure inventory you want to move into your crafting inventory.
    Challenge Minigames
    • Details coming soon.
    Store
    • There are now three new packs in the store that contain varying amounts of 'Credit Pouches'. These items are worth 250 Credits each when consumed and are tradable.
    • Due to the addition of tradable credits, collectible store items are purchased for unlock rather than trade and some tradable items like class coins and inventory unlockers are now obsolete and have been retired from the store.
    • Starter classes now permanently cost 250 credits.
    • Advanced classes now permanently cost 750 credits.
    • The Dark Dungeoneer, Firey Fighter, and Celestial Champion packs are now only visible in-game for new players.
    • The Snowfest Pack is now available in the store! Get the Tannenbomber dragon egg plus a wintery collection of mounts and costumes that are sure to make you look cool (get it?).
    • It's because cool can also mean cold.
    Early Game Changes
    • The makeup of (what used to be called) Novice to Uber-5 worlds has been changed, to "unlock" and feature one biome per world. The worlds are also renamed to the name of the biome that is unveiled. Uber-6 and up are unchanged.
    • Trading, community and club chests, and the marketplace now require mastery rank 20.
    • The Mastery Rank 5 and RAF class coins now only unlock starter classes.
    • Due to the availability of classes through other gameplay means, the class coin awarded at rank 25 mastery has been removed.
    Marketplace Changes
    • Removed chaos chests, eyes, and glim from marketplace currency.
    • Since we're increasing how much flux you can store, we figured we should increase how much flux you can charge for your Marketplace listings! The new maximum is 25 million flux
    New Dungeons
    • New Frontier Dungeon from Keyser95!
    • New Jurassic Jungle Dungeon from Player214!
    Additional Updates
    • Due to the number of legendary tomes we've decided to reduce the experience required to fill them to half of what is now. Have fun!
    • Costumes are now worth 75 mastery.
    • The Classy Kiwi ally has been added to the streamer dream chest.
    • It is now possible to use RMB to move items from the Build Mode inventory to the Marketplace.
    • Cracked gems now appear cracked once more.
    • The game now handles the enemies killed stat correctly with regard to the Dracolyte's Burnt Offerings.
    • Better auto-selection of the first available recipe for the workbench.
    • Handle near simultaneous equipping and trashing of an inventory slot.
    • Fixed some cut-off text in the workbenches UI for French and German.
    • Decreased the font size for claim titles to fix some cutoff text for French and German.
    • Decreased the font size for category headers in the crafting UI to fix some cutoff text for French and German.
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